It carries on with EA Black Box's commitment to sensible control metaphors, though in a somewhat more indirect way than with the Wii Remote. Though not quite as easy to pick up and play as its Wii cousin, the Nintendo DS version of Skate Read on for Aaron Linde's impressions of Skate It on Nintendo DS Senior Skate developers are on the project, and so far, it feels as fluid and fun as the original. He noted that the team definitely can't have people jumping up and down on the thing, but wouldn't go into detail on any other possibilities they're cooking up.Įither way, it seems like there will be more than enough control options available to Wii gamers. While not at all confirmed as a feature, Fortier mentioned to us that the team is investigating the possibility of somehow incorporating the balance board into the trick mechanism. As it stands, the board takes the place of the remote for everything but tricks, with players steering and leaning forward or backward. Only demonstrated briefly on stage, the balance board control is in a very early state. Probably the one aspect of Skate It with the most potential is the planned Wii balance board support. And for the first time in the series, skaters will be able to travel to other places in the world to compete in various competitions. Crumbled buildings and other ruinous environments will serve as the new San Vanelona. Though clearly a design born out of necessity, it also affords the developers a certain amount of creative freedom. Of course, the Wii hardware being what it is, the designers have come up with a convenient concept for Skate It: a series of disasters has rendered the town utterly vacant. And if it doesn't seem that way to you, the nunchuk will work as an optional steering scheme, relegating the remote to trick control. I may not know my skateboarding terminology, but I know my games, and Skate It seems just as natural in execution as its next-gen partner. A 360 ollie-fakie whatever is pulled off by twirling the remote in circles. A simple jump is achieved by quickly lifting the remote up in the air. More impressive tricks are pulled off through a full set of gestures. Pressing the "A" button kicks off for a momentum burst, while the "B" trigger activates a grab. Tilting the controller left or right steers the skater in either direction, and leaning it forward or backward sees your on-screen skater riding the nose or tail. Holding the remote level in your hand, your skater stands immobile. ![]() ![]() A Wii version of the game makes sense in this context, the motion-sensitive remote simply taking over for the analog stick. The mechanics that drove the original Skate were essentially flick-based, a system of quick analog swipes that translated into surprisingly natural skateboarding control. "Until we hit that epiphany, a lot of people weren't quite getting it, but once we nailed that, everyone on the development team was like 'Oh, I get it.'" "We made an effort to make sure that, yes, we had a good metaphor for the controls, that being the Wii remote as a skateboard," explained Fortier. The trick to Skate It Wii is thinking of the Wii Remote as a skateboard. Once we hit that point where we were rolling, the plans to get going on it shaped up quickly." "Up until that point, we really weren't even sure we wanted to pursue it. "It took between a month and a half to two months to reach that 'really, this is the game we want to make' kind of point," said designer Dana Fortier. In dieser Liste sind alle Songs aus Skate 2 aufgelistet.While we were grinding our faces into the pavement, we also managed to chat up the designers on bringing the Skate franchise to Nintendo's systems and the development of the new control schemes. Die Wii-Version von Skate It greift auf denselben Soundtrack zurück. Wie in allen Spielen besteht der Soundtrack größtenteils aus Musik der Genres Punk, Hard Rock, Metal und Reggae. Der Soundtrack von Skate 2 besteht aus insgesamt 51 offiziell gelisteten Titeln.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |